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PSP
Oct 13, 2007 21:41:36 GMT
Post by frontflip on Oct 13, 2007 21:41:36 GMT
Ok this is just another idea that i thought about. Would it be possible for someone maybe an advanced coder or hacker or something along those lines be able to make a port of WE for the psp.
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PSP
Oct 16, 2007 2:19:24 GMT
Post by adambueller on Oct 16, 2007 2:19:24 GMT
i'm sure this could be coded to play on a hacked x-box or possibly a hacked ps2 that could play backups, maybe a psp though.
i didn't really add anything.
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PSP
Oct 21, 2007 21:20:44 GMT
Post by Teknoman on Oct 21, 2007 21:20:44 GMT
No, thats not possible other wise it would be code hacks for WE (something that would be great), WEncore need some special files that only windows can run shell32.dll, DirectX files among others.
So otherwise we would have WEncore for linux or Mac if this cross-platform stuff would be possible.
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PSP
Nov 6, 2007 22:50:16 GMT
Post by smokacola on Nov 6, 2007 22:50:16 GMT
Well, if you had the original source code (which you won't get) It would be possible to dumb it down so that it would work on a PSP. It would just really depend though, this game probably wouldn't run well. Then again the PSP can handle PS1 and N64 games pretty well, so shouldn't be too hard.
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Hammer
Regular Member
I'm your favorite modder, favorite modder.
Posts: 140
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PSP
Nov 7, 2007 1:00:21 GMT
Post by Hammer on Nov 7, 2007 1:00:21 GMT
Well, if you had the original source code (which you won't get) It would be possible to dumb it down so that it would work on a PSP. It would just really depend though, this game probably wouldn't run well. Then again the PSP can handle PS1 and N64 games pretty well, so shouldn't be too hard. Still would be impossible because you would need the Blitz3d engine source too.
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